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lina cut.png
lina cut.png

Lina
young

Lina
Young

Life for Lina was drastically altered after protecting an AI robot from a ruthless gang. Now, she swears to protect her new friend from those who know its true value.

Ease of Use:   Easy
Ideal range:   1 - 2 squares
Strengths:   High mobility options
Weaknesses:   Low damaging attacks

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Lina dash.png

Dash Attack

Cooldown: 4

Range: 1

Target: Standing

Damage: 2

White Effect: Move +2

Bl
ue Effect: Tenacity

Red Effect: Push +2

Dash Attack is a move +2 option. Use this card to close the gap between you and the enemy. Its Tenacity effect also allows you to ignore the enemy's red effects.

movelist
Combos

Flare Down Combo

Lina dash.png

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Lina flare down.png

Flare Down

Any Card

Card Pref

Support cards

Fishing Rod

Cooldown: 4

White Effect: Sync

Red Effect: Drag 1

Use Fishing rod to cancel the push back on Low Uppercut or Flare Barrage to extend your combos.

Riot Shield

Cooldown: 4

White Effect: Sync

Blue Effect: Armor

Riot Shield provides Armor which helps Lina rush into the enemy with less risk. 

Extra cards

Dodge Dance

Cooldown: 2

White Effect: Move -1

Blue Effect: Gain Super +1, Teleport +2

Use Dodge Dance to avoid obvious attacks and teleport towards the enemy.

Anti Air

Cooldown: 2

Range: 1

Target: Airborne

Damage: 0

White Effect: Priority +1

Red Effect: Hitstun

Lina does not have many answers to airborne targets. Use Anti Air with its low cooldown to cover for this weakness.

Stage cards

Alleyway

Backstep has a reduced cooldown of 0 instead of 1. 

Alleyway has the shortest square length of all the stages. This stage allows you to be aggressive and pin down the enemy faster.

Manticore City

Front Step gives +2 supercharge instead of +1

Manticore City makes Front Step give more supercharge on use. Lina's Super attack is a vital part of Lina's combo game. Having more supercharge available will give her more options. 

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